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  1. Fishroom - An Internet Experiment
    by (Kevin Carpenter) (14 Jun 1995)

Fishroom - An Internet Experiment

by (Kevin Carpenter)
Date: 14 Jun 1995
Newsgroup: rec.aquaria

One of the great things about the Internet is the ability for folks
to communciate real-time.  The use of Talk, and IRC sessions are good
examples of this.  The downside of such utilities is that you need
to arrange specific times for people to meet.  Other systems, like
MUDs, allow people to connect to a server and interact 24 hours a day.

Normally MUDs are used for role playing, D&D type games, etc.  As an
experiment, I've created a mini-mud whose sole excuss for existing is
to provide folks interested in aquarium related topics a meeting place.

The MUD, called FISHROOM, consist of several rooms:

The Entrance Hall for initial entry, and as a place to meet people.
The Freshwater Room off the Entrance Hall.
The Cichlid Room, Goldfish Room, and Plant room of the Freshwater Room.
The Saltwater Room off the Entrance Hall.
The Reef Room off the Saltwater Room.
The Marketplace Room off the Entrance Hall.

The system is easily expanded, but I thought the above would suffice
for starters.

If you would like to check this facility out, simply telnet to:, port 1025.
Thats:, port 1025.

("telnet 1025" should work from most Unix prompts.)

I'm interested in feedback, be it positive or negative.  The facility
is available 7 days a week, 24 hours a day, less network or machine

The environment was created by stripping down a regular mud, so you may
still find references to "players" and the like.  Please let me know if
you find any, and I'll work at cleaning them up.
Kevin Carpenter
(Expressing his comments from home, where this message originated)

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